본문 바로가기

EMULATOR/SFC

[SFC] bsnes v075 업데이트

bsnes v075 is released. bsnes is an emulator for the Super Famicom and SNES video game systems.The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.
출처:: Here



업데이트 내용:

This release brings improved Super Game Boy emulation, the final SHA256 hashes for the DSP-(1,1B,2,3,4) and ST-(0010,0011) coprocessors, user interface improvements, and major internal code restructuring.

Changelog:
completely rewrote memory sub-system to support 1-byte granularity in XML mapping
removed Memory inheritance and MMIO class completely, any address can be mapped to any function now
SuperFX: removed SuperFXBus : Bus, now implemented manually
SA-1: removed SA1Bus : Bus, now implemented manually
entire bus mapping is now static, happens once on cartridge load
as a result, read/write handlers now handle MMC mapping; slower average case, far faster worst case
namespace memory is no more, RAM arrays are stored inside the chips they are owned by now
GameBoy: improved CPU HALT emulation, fixes Zelda: Link's Awakening scrolling
GameBoy: added serial emulation (cannot connect to another GB yet), fixes Shin Megami Tensei - Devichil
GameBoy: improved LCD STAT emulation, fixes Sagaia
ui: added fullscreen support (F11 key), video settings allows for three scale settings
ui: fixed brightness, contrast, gamma, audio volume, input frequency values on program startup
ui: since Qt is dead, config file becomes bsnes.cfg once again
Super Game Boy: you can now load the BIOS without a game inserted to see a pretty white box
ui-gameboy: can be built without SNES components now
libsnes: now a UI target, compile with 'make ui=ui-libsnes'
libsnes: added WRAM, APURAM, VRAM, OAM, CGRAM access (cheat search, etc)
source: removed launcher/, as the Qt port is now gone
source: Makefile restructuring to better support new ui targets
source: lots of other internal code cleanup work
Many thanks to those who helped beta test for this release, we were able to squash some important bugs.